A mysterious figure invites you to play a card game in a dimly lit room. The stakes? Unknown. The rules? Changing. Each hand you play brings you closer to something—or further from reality.

In House Rules, you face an unseen dealer in a roguelike card battle where victory grants new powers, but defeat comes with a price. Between rounds, the room shifts—a candle flickers out, the walls close in, your opponent's voice distorts. The game tests not your luck, but your nerve.

Can you win enough hands to escape? Or will you learn too late that the real game started long before you sat down?

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